Hilarious Elden Ring Clip Shows Enemies Reacting to Spells That Aren't Aimed at Them

Hilarious Elden Ring Clip Shows Enemies Reacting to Spells That Aren't Aimed at Them Image
  • Posted on 08th Apr, 2022 17:50 PM

An Elden Ring player captures some hilarious moments of enemies dodging spells aimed in the opposite direction, potentially confirming input reading.

p>Elden Ring had a dominating release that has only continued for the month since its release. Being one of the most wishlisted games ever, Elden Ring also sported very strong sales and currently sits among some of the top games of Steam, most of which are multiplayer-heavy titles.

Because of this success, which some titles never see across their history, it is easy to forget that the game is still very new as well as relatively unexplored. While it is true that players know most of the map at this point, including Elden Ring's 50-hit wall, they are still figuring out new things about the game.

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Some of these discoveries pertain to quest lines, such as Diallos' updated Elden Ring quest line, but others pertain to gameplay mechanics. These mechanic discoveries have helped players to further understand combat and become better at the game, but a recent clip shows the hilarious and sometimes frustrating ability of enemies to dodge attacks.

Reddit user PointmanW posted a clip recently capturing what they believe to be the insane input reading of enemies in the game. The clip shows PointmanW casting spells while fighting enemies, but hilariously they never aim their spells in the enemies' direction. Instead, they throw the spells all over the place and watch as the enemies dodge back and forth to avoid the spells. While players suspected input reading was in the game as early as Elden Ring's Margit boss, this clip seems to show input reading was taken to a hilarious extreme in the game.

Comments underneath the clip shared their laughter and frustration over the clip and their own experiences with potential input reading. For example, one user came to the conclusion that the Godskin Apostles and Nobles must use input reading due to their innate ability to throw fireballs whenever the player healed. Another user concurred, adding that the Crucible Knights surely have the same ability due to their split-second attacks when players perform an action. The same was said about Elden Ring's Red Wolf of Radagon boss, which has a nasty habit of dodging players' spells and melee attacks as well.

Most players knew going into Elden Ring that it would be an incredibly challenging experience, but the fact that more evidence seems to confirm input reading further adds to the idea of the game's difficulty. However, at least in the case of PointmanW's clip, the input reading of some enemies can be exploited for hilarious results.

Elden Ring is available now for PC, PlayStation 4 and 5, and Xbox One and Series X|S.

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Hilarious Elden Ring Clip Shows Enemies Reacting to Spells That Aren't Aimed at Them View Story