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Tiny Tina’s Wonderlands: How to Summon and Beat The Four Secret Chaos Chamber Bosses

Tiny Tina’s Wonderlands: How to Summon and Beat The Four Secret Chaos Chamber Bosses Image
  • Posted on 09th Apr, 2022 00:10 AM
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Tiny Tina's Wonderlands is full of hidden secrets; here's how to summon and beat Tiny Tina in the Chaos Chamber.

p>Tiny Tina's Wonderlands has retained certain elements that previous Borderlands games were known for, like over-the-top side quest riddled with references and a near-endless amount of Legendary Loot. But, this Borderlands spin-off does have a couple of new mechanics that transform it into a whole new game.

One such example is Chaos Chamber, where players will farm most of their end-game gear and Mystic Levels. But there's more to the Chaos Chamber in Tiny Tina's Wonderlands than meets the eye, since it also contains four secret bosses that players can beat. These secret bosses only spawn if a player completes certain steps during their Chaos Chamber run.

How To Prepare To Fight the Four Chaos Chamber Bosses

As players can expect, they'll need to bring the right gear to beat the secret Chaos Chamber bosses effectively. The good news is that each boss has a specific Elemental weakness: Frost, Poison, Fire, and Lightning. Bring weapons of each element (except Dark Elemental Damage), and that way, players will be able to beat the bosses with ease. Melee weapons aren't recommended as the bosses constantly move around the map, leaving no opportunity for a melee strike (although perhaps a powerful Hammerzerker build might do the trick). Once prepared with the correct gear, players can initiate the Featured Chaos Chamber Run. (Note that Normal or Hard Chaos Chamber mode will not work if players want to summon all four bosses.)

After completing a Chaos Wave, look for a Rune (Yellow, Green, or Blue) on a wall. If a player hears a faint laugh, that's an indication there's a Rune nearby. Players should note that only one Rune will spawn per wave and that the Runes will appear in random order; for example, in one run, players might find the Yellow Rune first, but in the next, they may find the Blue Rune first. Moreover, if a player fails a Rune Puzzle, then they can no longer summon that particular boss, and if they want to face The Maker (Tiny Tina), they will need to complete all three Rune Puzzles.

Yellow Rune Puzzle

The Yellow Rune is perhaps the easiest puzzle to solve, since it mostly involves shooting a bright Yellow Orb. Once activated, players will need to quickly follow the yellow trail until it stops and transforms into a large Yellow Orb. Be careful while shooting it, as it will emit a powerful ray of light that will blind the player, and then move to a different location. Players can look away or hide from the beam to avoid being seen. After the orb moves for the third time, the puzzle will fail.

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Players recommend using a fast shooting weapon like an SMG (which can be obtained by farming bosses) to destroy the Yellow Orb. Once destroyed, the Yellow Orb will explode, summoning Bunnidhogg as one of the final Chaos Chamber Bosses.

Blue Rune Puzzle

The Blue Rune is a bit tricker than the Yellow one, as it involves guiding a wisp to a Blue Orb. Once activated, players should follow the blue trail until it stops and summons three wisps in front of a puddle of Blue Essence. Players should then stand on the Blue Essence until one of the wisps transform into a crystal ball.

Once transformed, the crystal ball will follow the player around the map. The player must guide it to a large Blue Orb and then shoot the crystal ball (or hit it with any melee weapon) once it's next to it to complete the puzzle. This adds Gloopathoth to the final Chaos Chamber boss fight. Note that the crystal ball will break if it touches anything, so players only have three chances to complete the Blue Rune Puzzle.

Green Rune Puzzle

The Green Rune Puzzle is perhaps the most challenging of the three, since players will need to shoot orbs in a certain order to complete the puzzle. Once the player reaches the area where the green trail ends, they will notice a large green mushroom sprout out of the ground. Jump on it to activate the puzzle.

The mushroom will shoot several spores into the air, one of which will have purple lights on it. The player will need to shoot this marked spore before it hits the ground. Once the first spore has been destroyed, the purple lights will move onto another spore which the player will also need to shoot. Players will need to complete this three times to finish the puzzle.

Some weapons, like the Legendary Swordsplosion shotgun, work particularly well for destroying the spores. Once completed, Barkenstein will be added to the final Chaos Chamber boss pool.

The Chaos Chamber Boss Fights

Once all rune puzzles are complete, it's time for the boss fights themselves. The order in which the player completes the Rune Puzzles is the order in which they will fight the Secret Chaos Chamber Bosses. Players will fight them one after the other, and if they loose all of their lives during the fight, then they'll lose all of their Chaos Chamber Crystals, so be sure to prepare fully before going in.

To start the Secret Chaos Chamber Boss fights, enter the Red Portal after beating the final Chaos Chamber wave.

Bunnidhogg Boss Fight

For this boss fight, players should use their Poison Elemental Weapon since Bunnidhogg is weak to this element. Players may notice that Bunnidhogg looks a lot like Vorcanar, a whom players can fight in Mount Craw.

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Bunnidhogg has several powerful attacks that can instantly down a player. It will create lava pools near the player throughout the fight, so movement is key to surviving the boss battle. Furthermore, it will summon several large pillars that will damage a player if they're near them, so destroy these pillars as soon as possible. Finally, Bunnidhogg will randomly move around the map in a snake-like motion with the Yellow Orb on its head.

As players can expect thanks to the puzzle described above, they will need to avoid the gaze of the orb. Fortunately, this Yellow Orb is exactly like the Rune Puzzle one, since players can look away from its gaze to prevent damage.

Gloopathoth Boss Fight

Players will need to use their Frost Elemental weapon for this boss, since Gloopathoth is extremely weak to Frost damage. Gloopathoth will become immune to damage throughout most of the fight, unless players shoot the crystal orbs that Gloopathoth shoots at the player. Once the player destroys three crystal orbs, they will be able to damage Gloopathoth.

Players can deal even more damage to Gloopathoth if they destroy the crystal balls near a Blue Orb that spawns during the fight. Once destroyed near the Blue Orb, Gloopathoth will be stunned, thus allowing the player to deal massive damage.

Barkenstein Boss Fight

Finally, players should use their Fire Elemental weapon or spells here, as Barkenstein and its mushroom minions are weak to fire. Barkenstein will release several spores into the air throughout the fight that will transform into large clouds of poison once they hit the ground. Players can interrupt this attack by shooting the spores with purple lights (like the Green Rune Puzzle).

Barkenstein also has a powerful lunge attack that can down a player. Fortunately, players can interrupt it by shooting the purple lights on its leg. Overall, Barkenstein is the most difficult of the three secret bosses, so having a secondary class with skills that increase Constitution or Ward strength is a must.

The Final Showdown: The Maker Boss Fight

After successfully beating all three bosses in one run, players must face the creator of Dungeon & Badasses: Tiny Tina herself. Even though Tiny Tina can be damaged with a Lightning Elemental weapon, players should focus their attacks on the Void Bunnies that she'll continually summon during the battle. This is because once a player destroys one of the Void Bunnies, it will drop a Rune that players can melee while facing Tiny Tina to damage her.

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After Tiny Tina loses a certain amount of HP, she will become immune and summon a D20. She'll then roll the D20 and use a spell based on that roll. As per the ancient rules of tabletop RPGs, the higher the roll, the more damage the spell will cause. Once Tina is about to be defeated, she will teleport to the middle of the map and start sending shock waves that can only be avoided by jumping (similar to Dragon Lord's poison blast). During that phase, players will need to damage her with a Lightning Elemental weapon until she loses all of her HP.

After players beat The Maker, she will drop several hundred Chaos Crystals, plus some Legendary Loot. If a player wishes to fight her or the other bosses again, they can do so by completing the Rune Puzzle steps again. This makes for a great way of farming gold and legendary loot.

Tiny Tina's Wonderlands is available for Playstation 4, Playstation 5, PC, Xbox One, and Xbox Series X/S.

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